Suit up in your finest suit of armor to joist for the King's fortune in the fantastical Medieval Money! A host of special features invite you to join the royal court, and include the Money Bas Picker, the Jousting Free Spins Bonus, the Spell Picker, and the Dragon Path Bonus. Symbols include a knight, a grand castle, a fair lady, and a noble steed. The classical medieval twist to this game will enthrall you for hours on end!
Three Bonus scatter symbols anywhere on reels 2, 3, and 4 trigger the Archery Picker.
Select one of nine targets to reveal the bonus.
- Picker Reveal Bonus
- Money Bags Money Bags Picker
- Knight Joust Free Spins Bonus
- Wizard Spell Picker
- Dragon Dragon Path Bonus
Bonus symbols appear on reels 2, 3, and 4 in the base game only.
The Archery Picker cannot be retriggered.
Money Bags Picker
Revealing money bags in the Archery Picker awards the Money Bags Picker.
Select one of three bags of money to reveal a bonus win from 2x to 50x the total bet from the spin that triggered the Archery Picker.
The Money Bags Picker ends after the bonus win is revealed.
Revealing the wizard in the Archery Picker awards the Spell Picker.
The wizard offers 5 mystery spell bottles worth 2x to 100x the total bet from the spin that triggered the Archery Picker.
After the wizard offers a spell that doesn't contain the 100x win, choose to accept the offered value or reject the offered value and pick again.
If 4 offers have been rejected, the fifth offer is automatically awarded.
The Spell Picker ends when the 100x win is revealed, an offer is accepted, or after the fifth offer is automatically awarded.
Joust Free Spins Bonus
Revealing the knight in the Archery Picker awards the Joust Free Spins Bonus.
Triggering the Joust Free Spins Bonus awards 7 free spins with the Jousting Wilds Expansion feature.
During the Joust Free Spins Bonus, the Knight Helmet symbols activate the Jousting Wilds Expansion feature.
When a BlueHelmet and a RedHelmet symbol appear on the same row, the blue and red knights joust on the reels to randomly determine a victor.
If the blue knight wins, all blue symbols (the BlueGoldShield, the BlueSilverShield, the BlueSteelShield, and the BlueWoodShield symbols) on the row between the Helmet symbols become Wild.
If the red knight wins, all red symbols (the RedGoldShield, the RedSilverShield, the RedSteelShield, and the RedWoodShield symbols) on the row between the Helmet symbols become Wild.
Wins are evaluated after all symbol transformations are complete.
BlueHelmet symbols are found on reel 1 only. RedHelmet symbols are found on reel 5 only.
Reels used in the Joust Free Spins Bonus are different from the reels used in the base game.
If all awarded spins have been played and no wins have been paid, a consolation win is paid.
The free spins cannot be retriggered.
Free spins are played at the same line bet and same number of lines as the spin that triggered the Archery Picker.
Dragon Path Bonus
Revealing the dragon in the Archery Picker awards the Dragon Path Bonus.
Advance along a path for an increased win multiplier between 3x and 200x.
Press the wheel to spin.
The wheel indicates the number of spaces (ranging from 1 to 3 spaces) to move along the path or a skull to indicate the end of the bonus.
If the wheel lands on a value, move the indicated number of positions on the path.
If the wheel lands on a skull, win the multiplier indicated on the furthest path position reached during the bonus.
Reaching or exceeding the Dragon's treasure hoard awards the 200x multiplier.
The bonus ends when the wheel lands on a skull or by reaching or exceeding the Dragon's treasure hoard.
Win the awarded multiplier times the total bet that triggered the Archery Picker.
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